English | ASIN: B0723B6ZTW | May 30, 2017 | 11 hrs and 46 mins | [email protected] kbps | 344 MBBy: Alice MillerNarrated by: Jo Anna Perrin
English | ASIN: B0723B6ZTW | May 30, 2017 | 11 hrs and 46 mins | [email protected] kbps | 344 MBBy: Alice MillerNarrated by: Jo Anna Perrin
Autodesk Maya is the hub of animation companies around the world thanks to its powerful and flexible toolset. In this course you will learn how to quickly prepare your 3d models for animation in a process called rigging. The Human IK system is the rig we will be using to bring our character to life. You will also learn more advanced topics like applying motion capture to your characters. These techniques will allow you to quickly create great looking animation to your film,TV and video game projects.
In this class we will take an already drawn character, break down the layers, import to Character Animator and set up the file so it's animation ready.
With Character Animator, you can control your character with a web cam, microphone, mouse and keyboard making the process of animation come to life. It's kind of like putting on a puppet show as you record and use pre-made actions to create the action. It's easy, useful and fun!